The boutique-style sports betting shop you want DOES EXIST. We returned with a mentality of bringing back what bettors miss the most. The place where the best lines are created, with unique markets, where we fulfill your custom requirements when desired. We have the great props that will make the game more entertaining, the Reduce Juice Markets that will stack your savings and the Live in Play to chase the action. Do not miss a move! Track our lines in Donbest.com as “BetDen“, and join our pack and all the real bettors at The Den!
1. Sportsbook General Rules
1.1 Given the extensive array of events available for betting at BettorsDen, it is crucial to recognize the unique wagering dynamics associated with each sport. The following outlines the sportsbook rules specific to the sports we offer.
1.2 The range for sports wagers spans from a minimum of $0.50 to a maximum of $5,000. It is important to note that BettorDen retains the right to adjust these limits. Either reducing or exceeding them, at any time and on any wager.
1.3 For parlays, teasers, IF wagers, or RIF chains, we cap the maximum payout is capped at $100,000.
1.4 The risk amount or amount wagered is the maximum potential loss for a bettor.
1.5 All involved actors for proposition bets must have active participation for wagers to be valid. Additionally, routine starting players must commence the game for the wager to have action.
1.6 Management will assess special propositional wagers that relate to events or shows. Unrelated to statistical aspects in game logs, tied to major events such as the Super Bowl, NBA Championship, World Series, or any other significant sporting or non-sporting event. Furthermore, we could use digital recordings derived from live television broadcasts to settle some events.
1.7 Kindly note that BettorsDen does not offer odds for events involving animal fighting or cruelty.
1.8 We will settle Non-participants in matchups where a player competes against “the field” in any tournament as “No Action”. Unless we explicitly state otherwise.
1.9 In instances where participants fail to compete in the subsequent round of a tennis or golf event, we will settle as “No Action”. All the wagers placed on reaching or winning subsequent rounds.
1.10 Management will review the accounts of bettors that play a market after a player’s withdrawal, for any reason, particularly on markets significantly impacted by this action. We reserve the right to suspend permanently an account engaging in this type of play.
1.11 If we do not void a wager with a mistaken line before the starting time of the game/event, Management holds the right to rectify the odds to a fair market price that would have been available at the time of placing the bet. If during or after an event we identify an error due to the performance of an audit, we reserve the right to apply the corrective measure. In cases of an erroneous line, we only adjust the odds; the risk amount, applicable spread, and total will remain as is. We strictly forbid exploiting a clearly erroneous line for personal gain and we do not tolerate repeat offenses of this nature.
1.12 If we do not void a wager with a mistaken line before the starting time of the game/event, Management holds the right to rectify the odds to a fair market price that would have been available at the time of placing the bet. If during or after an event we identify an error due to the performance of an audit, we reserve the right to apply the corrective measure. In cases of an erroneous line, we only adjust the odds; the risk amount, applicable spread, and total will remain as is. We strictly forbid exploiting a clearly erroneous line for personal gain and we do not tolerate repeat offenses of this nature.
1.13 Upon discovery, we will promptly settle as “No Action” wagers considered reasonably objectionable, such as matchups with erroneous or confusing wording that renders neither option possible to win, or matchup lines where both options may be simultaneous winners.
1.14 Management at its own discretion could void correlated plays or divide them into separate straight wagers, evenly dividing the risk amount. Bettors will not benefit if there is any doubt about the intentions behind correlated plays, and we will nullify any winnings. These actions will happen without issuing any warnings. Correlated plays are wagers with multiple selections on the same team/player in the same event, multiple selections against the same team/player in the same event or any other combination where one event directly affects further selections in the play, including Live In-Play wagers.
1.15 If we suspect or identify any evidence of rigging, whether in tournaments, matches, events, or price manipulation, Management maintains the authority to void wagers or declare markets as “No action”, depending on the outcome of a proper investigation on the suspicious betting activity. In cases where we suspect a member’s intentional involvement in dishonest actions of this nature, we retain the right to void wagers or withhold payments on any wagers that raise suspicions.
1.16 We believe in maintaining the integrity of all sports in order to preserve the objectivity of sportsbetting. We will partake in initiatives to identify and eliminate match-fixing. The Company has partnerships with services worldwide to monitor the global betting activity. Our objective is to identify unusual activity. Prevent any facilitation of fraudulent actions that could tarnish our reputation and the transparency of the sports on which we offer markets. Despite other website rules or provisions in our Privacy Policy, by placing a wager on the website, you explicitly acknowledge and agree that:
1.16.1 We, in our sole discretion and at all times, reserve the right to share your transactional data with third-party providers; and
1.16.2 We may report Irregular Betting Activity to sports federations, agencies, commissions, or associations (or their respective agents) as we deem appropriate.
1.17 In sports, a lead change signifies the moment when one team or player surpasses the other in terms of score or advantage during the game.
1.17.1 Examples of a lead change in Basketball and all other sports:
1.17.1.1 Team A trails Team B by 1 point. Team A scores a two-point basket.
1.17.1.2 Team A trails Team B by 2 points. Team A scores a two-point basket. Then Team A scores another two-point basket.
1.17.2 Examples that are NOT a “lead change” in basketball (same math applies to all other sports):
1.17.2.1 Team A trails Team B by 2 points. Team A scores a two-point basket. Then Team B scores a two-point basket.
1.17.2.2 Score of the game is 0-0. Team A scores a two-point basket.
1.18 The kickoff dates and times that you see on our website serve as reference points. We do not guarantee that they are precise. We indicate the starting times for events open to wagering in US Eastern Time (ET).
1.19 We deem as a “Past-Post” when betting a market after the event commences. Influenced by developments occurring during in-play action, as well as betting on concluded events with outcomes that are publicly disclosed. This classification extends to standard game lines and when live in-play wagering resumes. We explicitly designate events for in-play betting as such within the corresponding betting options.
1.20 For us, past-posting is the same as theft and will address it with utmost severity. No bettor will gain any advantage from wagering on events with timing errors and we will not tolerate persistent violations.
1.21 For second-half wagers, we only take into account points scored after halftime.
1.22 BettorsDen is not liable for any cancellation, suspension, or modification to events previously scheduled for which we offered odds.
1.23 All events must take place on their scheduled dates unless otherwise specified. We will automatically settle as “No Action” an event if it is altered, suspended, abandoned, postponed, or rescheduled.
1.24 Regardless of team name changes or relocation, all teams maintain action in futures wagers.
1.25 We will settle all future wagers once the corresponding governing body’s lists the official results on their website.
1.26 For tennis, golf, boxing, and auto racing wager, events must conclude within one week of the scheduled event date for action. Unless otherwise specified.
1.27 We base the determination of the winner in an event or game on the date of the event or game’s conclusion according to house rules. The company does not acknowledge suspended games, protests, overturned decisions, etc, and wagers will remain as originally settled.
1.28 We normally settle all events immediately upon completion. However, certain events could require thorough research and language translation to determine a final score. You may report through Live Chat any event scores that require grading. Including a link or source for immediate wager processing. Note that we only use official sites for the settlement of most of the markets we offer.
1.29 We will settle “Total season wins” wagers for each team on the date when the outcome is determined. We will deem a selection as “No Action” if a team does not play all scheduled games. As well if those games could have impacted the outcome.
1.30 We will settle “Total season wins” markets that state a minimum number of games, on the date the outcome is determined, and only if there is no indication that the team will not play all scheduled games or that the season will be shortened.
1.31 We typically list the Home team as the bottom team, unless otherwise specified. For neutral site games, we may list the teams in any random order. The swapping of teams in the listings does not warrant the voiding of any wagers.
1.32 If an account reaches a negative balance due to an event’s re-grade. We will honor and leave standing all in-progress pending wagers. As we honor winning wagers, we expect immediate settlement of losing wagers as well.
1.33 We will hold our members responsible for settling all negative accounts. Excuses such as “ignorance,” “I wouldn’t have made that last bet if I knew my balance would be negative”, or “It’s not my fault the wager was graded wrong” is not on par with our integrity standards. We will not tolerate negative balances to remain unsettled.
1.34 We retain the right to void any bets that are not in progress and retroactively from the last wager submitted until a bettor’s balance is no longer negative. We notify these decisions to bettors via email before an event starts.
1.35 We automatically will reset the limits on each wagering option within a few minutes of a posting a wager. Additionally, limits reset immediately when the odds change on the market. We retain the right to refuse or restrict any wager and we prohibit using multiple accounts to bypass online limits.
1.36 A “dead heat” occurs when two or more competitors share victory, either in a race or contest. In this case, we would divide the stake on a “co-winner” selection by the number of competitors involved in the dead heat (divided stake). Then multiply it by the number of paying positions in question. We pay full odds on the original selection with the divided stake, while the remaining stake is considered a loss.
1.36.1 Dead Heat Example: Straight Bet selected on Ogivly TOP 10 +350, for $100.
1.36.1.1 Scenario #1: Two golfers – including Henley – tie for 10th place. The risk amount ($100) is divided by 2. As there are only 2 golfers sharing one same paying position (10th place). In this case, half of the stake ($50) gets paid full odds. The other half ($50 as well) is lost. $50 on Henley +350 wins $175, for a total credit of $225. A bet on any other golfer for TOP 10 that is not tied in 10th place, but yet a winner, will pay full odds for the whole amount wagered.
1.36.1.2 Scenario #2: Five golfers – including Henley – tie for 10th place. The risk amount ($100) is divided by the number of competitors involved in the “dead heat” (5 golfers) = $20 (divided stake) and multiplied by the number of paying positions (there is only one paying position as it is the last place in which 5 golfers are tied). The remainder $80 of the risk amount are lost. The divided stake pays full odds for the wager as if originally the bet was only for $20. $20 on Henley +350 pays $70 to win, for a total credit of $90. A bet on any other golfer for TOP 10 that is not tied in 10th place, but yet a winner, will pay full odds for the whole amount wagered.
1.36.1.3 Scenario #3: Five golfers – including Henley – tie for 8th place. The risk amount ($100) is divided by the number of competitors involved in the “dead heat” (5 golfers) = $20 (divided stake) and multiplied by the number of paying positions (3: 8th, 9th & 10th) = $60. The wager amount paid at full odds is $60. The remainder $40 of the risk amount are lost. $60 on Henley + 350 pays $210 to win, for a total credit of $270. A bet on any other golfer for TOP 10 that is not tied in 8th place, but yet a winner, will pay full odds for the whole amount wagered.
1.37 We reserve the right to change, modify and/or revise ALL rules, regulations, and payoffs that we provide here without prior notice. If there is any rule or wager that we do not explicitly address in these rules and regulations, we will apply standard industry rules and management’s decisions on them will be final.
2. Market and Wager Limits
Each sport has its own limits predefined through the system. Below you will find the generalities of our betting limits:
2.1 We allow a minimum bet amount of $0.50. The maximum wager amount is $5000 in the true amount for straight wagers. Other wager types may have different limits. We apply these limits per wager, and we generally do not limit the number of times a player may bet on the same wagering selection.
2.2 Most of the markets have an overnight circle to limit the wager amount from 1 am ET to 8 am ET.
2.3 We accept requests for raising the limits on specific markets, however, we retain the right to accept or deny the request.
2.4 Bets for amounts close to the limit place a hold on the market until we clear it or until our bookmakers adjust line. After that, you may place another wager upon the same market.
2.5 Live in Play and Reduced Juice markets have a maximum wager amount of $500.
2.6 The amount at risk or the stake of each pending wager is the maximum liability a bettor has towards The Company unless the bettor reaches a negative balance due to a mistaken settlement. In that case, the negative balance is the maximum liability of the bettor.
3. Football Markets
3.1 Professional and college football games at conclusion are official after 55 minutes of play.
3.2 For settlement purposes, the scoring plays’ official time is the time on the clock AFTER the score occurred.
3.3 We allow parlays including side to total of the same game, but only when the ratio between side and total is greater than 3 to 1.
3.4 We take into account overtime scoring for settling total score markets, including full-game and second-half markets.
3.5 NCAA Football “New Year’s Six” bowls consist of the following bowl games: Rose Bowl, Sugar Bowl, Orange Bowl, Cotton Bowl, Fiesta Bowl, and Peach Bowl.
3.6 Settlement for wagers on “Total bowl wins” by conference occurs on the date when the outcome is determined. We will settle the wagers in this category as “No Action” if they do not play all scheduled bowls for a conference and those games could influence the market’s outcome.
3.7 We base the wagering on the USA TODAY/ESPN Top 25 Football Coaches’ Poll on the poll released after the CFP Championship Game. Each team can accumulate points ranging from 0 to 1500. The teams that do not finish in the top 25 but earn points, which we list as “Others receiving votes”, contribute to the total points for a team. We will settle team vs team matchups as “No Action” if neither team receives a point. For settlement purposes, we will not consider any alterations to the poll after the initial release.
3.8 Wagers on Las Vegas SuperContest weekly entry matchups will have action only if both participants submit selections for that week.
4. Basketball Markets
4.1 NBA games at conclusion are official after 43 minutes of play. Basketball games scheduled for 40 minutes at conclusion are official after 35 minutes of play.
4.2 We take into account overtime scoring for settlement of total score markets, including both full-game and second-half markets.
4.3 We settle matches played under the Elam ending rule according to the final score once the target score is reached.
4.4 For settlement purposes, we determine the results for NBA first and next 6-minute markets using digital recordings of television broadcasts. We consider valid the clock times from broadcasts on ESPN, ABC, TNT, and NBATV, and we do not accept times from local or regional broadcasts. For settlement of markets on the first 6 minutes of a half, we will consider only baskets where the ball has gone completely through the cylinder and net before 9:59 remaining on the clock. We do not accept claims based on any type of play-by-play logs from NBA.com, ESPN.com, Yahoo.com, CBSsportsline.com, or any other similar website.
4.5 For settlement purposes, we determine the results for NCAA first and next 10-minute markets from digital recordings of television broadcasts. For settlement of markets on the first 10 minutes of a half, we will consider only baskets where the ball has gone completely through the cylinder and net before 9:59 remaining on the clock. We do not accept claims based on any type of play-by-play logs from ESPN.com, Yahoo.com, CBSsportsline.com, or any other similar website.
4.6 We will NOT apply any changes to the settlement of markets when there are any official scoring changes happening after the six or ten-minute mark. However, if there is a correction of a score display from television broadcasts, we will apply and correct the score to when it actually occurred.
4.7 Any scoring changes to the first half that happen during or after halftime will not affect or nullify wagers posted during halftime. Similarly, scoring changes that occur during commercial breaks will not affect or nullify live-in-play wagers.
4.8 For settlement purposes, we will use the television broadcasts in cases where the stadium clock and television broadcast clock do not perfectly synchronize with each second change due to the fact that the stadium clock is not constantly visible throughout the game.
4.9 We do not consider overtime scores for the settlement of fourth-quarter markets, unless specifically mentioned.
4.10 Lottery ball selection outcomes determine the results for the NBA draft lottery. These results exclude any trades made before the draft lottery and traded or reverted selections.
5. Baseball Markets
5.1 For baseball game money line and first 5-inning wagers, we offer the following pitcher options:
5.1.1 Listed Pitchers: For money line wagers to have action, both listed pitchers must start. For wagering purposes, we will deem a pitcher the official starter after only throwing one pitch. If either or both listed pitchers do not start the game, we will settle as “No Action” all wagers with the option “Listed Pitchers”. Baseball totals and run-lines markets are strictly listed pitchers only.
5.1.2 List One Pitcher: To have action in money line wagers, the pitcher you specify must start the game. If the pitcher you select does not start, we will cancel the wager. A change in the opposing pitcher will force a recalculation of the money line price to new adjusted odds based on the new pitcher, therefore, wager payouts will be modified accordingly.
5.1.3 Action: All money line wagers have action. A pitching change will force a recalculation of the money line price; therefore, we will pay wagers according to the revised odds based on the new pitchers.
5.2 All MLB regular season baseball wagers will have action, irrespective of the starting pitcher, unless explicitly stated otherwise.
5.3 We consider all regular season and exhibition baseball games official after 5 innings of play (4½ when the home team is winning). If a game is called or suspended after 5 innings, we will settle the markets with the score after the last full inning of play. If the home team ties or takes the lead in the bottom half of the inning, we will use the score at the time the game is called for settlement of markets.
5.4 For wagers on baseball totals or run-lines to have action, including all Live in Play wagers, the game must complete 9 innings, or 8½ if the home team is winning.
5.5 We deem professional post-season games official until a winner is declared. If a professional post-season game starts and is later delayed to another date, all wagers will remain active and we will use the final score on the rescheduled date for settlement purposes. On the other hand, if a post-season game does not commence on the scheduled date, we will cancel all markets.
5.6 Regardless of their starting or completion date, NCAA baseball tournament, NCAA softball tournament, International tournament, and Youth League tournament games have action with the final score result.
5.7 We will settle first 5 inning markets when the 5th inning concludes, or 4½ if the home team is winning. At that point, all 5 inning markets have action, regardless of whether the game is completed
5.8 The following propositions have action at the time they occur, irrespective of the game’s completion or official status: 1st 5 inning wagers, team to score first, 1st inning wagers, or any wager related to a team or player achieving an outcome first.
5.9 We will cancel the following propositions if a game does not reach 8½-9 innings but it is officially declared completed on that day: team statistical match-ups, player match-ups (including total bases), team total runs, H-R-E wagers, or any wager involving an over/under format.
5.10 If a baseball or softball game concludes early due to a mercy rule, all wagers will remain active, unless specified otherwise.
5.11 For baseball proposition wagers involving position players, all players must start for the wager to have action, unless stated otherwise.
5.12 In total base wagering, scoring is as follows: Single = 1 point, Double = 2 points, Triple = 3 points, HR = 4 points. Walks and Stolen Bases do not count. The winner is the player with the most points in the game.
5.13 We require two games to reach completion for regular season series wagers to have action. For wagering purposes, we consider only the first three games of any series and we will settle the markets once a team secures two wins in a series.
5.14 We require all three games to be played on their originally schedule dates for series wagers on “Total runs scored” to have action. If a game is called before completion, suspended, or does not reach the full 9 innings (8½ if the home team is winning) on the scheduled date, all wagers will be settled as “No Action”. Settlement of “Total runs scored in the series” markets will consider runs scored in extra innings. Additionally, the pitchers listed for the first game of the series must start for wagers to have action.
5.15 Pitcher strikeout props take into account only strikeouts thrown unless specified otherwise.
5.16 If any game either is rained out or concludes in less than 8½ innings, we will settle The Baseball Grand Salami as “No action”.
5.17 For single inning “Total Hits” wagers, we will use the total hits for each team as displayed on television broadcasts at the end of the inning for settlement purposes. We will not consider any scoring changes after that for wagering purposes.
5.18 A flyout is defined as a hit ball resulting in an out without touching the ground.
5.19 A groundout is defined as a hit ball resulting in an out when the ball touches the ground.
5.20 We allow combining money lines with totals for the same game in parlays but only for selected events.
5.21 We forbid the combination spreads to total of the same games in parlays.
5.22 We settle markets on “Total Runs Scored” taking into account runs scored during extra innings.
6. Hockey Markets
6.1 Hockey games at conclusion are official after 55 minutes of play, including both outright and 60-minute wagering.
6.2 For third period markets, we do not include overtime for settlement purposes.
6.3 NHL, NCAA, and all other North American league markets do take into account overtime for settlements. In the NHL, the winner in overtime or shootouts is credited with a goal that is considered for settlements when determining the final score.
6.4 Shootouts that do not result in either team credited with an additional goal will not be considered for wagering purposes.
6.5 In international hockey games and all leagues outside of North America, the final score does not include overtime unless the wagering option (OUTRIGHT) or (ADVANCES) is explicitly listed. Overtime and shootouts do not count otherwise.
6.6 We allow the combination of money lines with totals for the same game in parlays but only for selected events.
6.7 We forbid the combination spreads to total of the same games in parlays.
7. Golf Markets
7.1 For four and five round golf events, must reach a minimum of 54 holes, and three-round golf events must reach a minimum of 36 holes for tournament match-ups and futures to have action.
7.2 Golf events must conclude within 7 days of the scheduled event end date for tournament match-ups and futures to have action.
7.3 We will settle wagers on Adjusted tournament winner as “No action” if there is a shortened event and no further golf is played.
7.4 In match-ups and futures, we will settle on golfers not teeing off to begin an event as “No Action”, unless otherwise noted. We will not grant refunds for options where we specify that “all golfers have action”.
7.5 We will settle all markets to reach or win subsequent rounds as “No Action” if participants fail to compete in the next round of a golf event.
7.6 Wagers placed immediately after a player withdrawal that affected the markets significantly, could lead to a permanent account suspension.
7.7 Top 5, Top 10 or best in a group of golfers and any other markets where there could be multiple winners sharing a single finishing position, will have wagers settled by applying dead-heat rules.
7.8 We will settle wagers on the OVER of an 8½ total as winners when betting on a golfer that finishes in the 12th position. When golfers tie, we will settle proposition bets on 8½ totals for finishing positions, with the one with the best finishing position as the winner. In the case of a tie for the 7th, 8th, 9th, and 10th positions, we will settle bets on 8½ over/under totals as a total of 7. If golfers tie for the 7th position, we will settle as winners bets placed on the UNDER of the 8½ total.
7.9 We will settle markets on golfers who do not tee off in the 2nd, 3rd, 4th round, and adjusted tournament match-ups as “No Action”. In the event of a golfer retiring during any stage of a tournament, tournament match-ups will continue to have action.
7.10 Markets on All round match-ups will have action, regardless of the date the golfers begin or complete the round.
7.11 Where there is a round in which golfers played on different courses, we will settle any single-round matchup as “No Action”.
7.12 We will settle the golfer that completes more holes as the winner in a tournament or single-round match-up. If golfers complete the same number of holes, the winner is the golfer with the lower score.
7.13 We will settle markets on The Tour Championship winner according to the official results confirmed by the Golf Tour governing body. We will settle any Tour Championship single-round match-up according to the score at 18 holes only.
7.14 A golf round is official only after the player’s scorecard is signed at the end of the round. If a player is disqualified for signing an incorrect scorecard, the player will be considered withdrawn from the hole with the scoring dispute. For wagering purposes, we will take into account all holes completed prior to the scoring discrepancy.
7.15 In golf match-up markets where we offer a stroke handicap, we settle wagers on a positive (+) number by subtracting the strokes from the golfer’s score; and wagers on a negative (-) number by adding those strokes to the golfer’s score. The winner will be the golfer with the lower score after applying the strokes handicap.
7.16 When a golfer in any round is disqualified or withdrawn, we will settle the over as the winning selection for individual score prepositions markets for that round and for the tournament. A disqualification/withdrawal is considered an “infinitely large” score.
7.17 “Two on One” match-ups involve matching up the scores of two golfers against a single golfer’s score. The regular match-up rules apply to determine the winner. The lone golfer must surpass both individual scores of the paired golfers to win the wager. If the lone golfer ties with the best individual score from the paired group, the wager is a push. Only one of the paired golfers needs to beat the lone golfer to win the wager.
7.18 In golf Three-Way match-ups markets, also referred to as “three-balls”, we will settle all markets as “No Action” if there is a three-way tie.
7.19 For Three-Way match-ups, in the scenario where two golfers tie for a win, dead heat rules will apply to all wagers on both golfers or against both golfers.
7.20 We do not include playoff holes for the settlement of tournament and final round match-ups markets, unless otherwise specified.
8. Motorsports Markets
8.1 Both drivers must have crossed the start/finish line at the beginning of the race for all match-ups to have action. For events to have action, they must conclude within one week of the scheduled final date, unless otherwise specified. We do not consider formation and/or warm-up laps for betting purposes.
8.2 For markets on driver to win to have action, the driver must have 60% of the racing field start the race. Markets with multiple winners require 80% of the racing field to start the race for it to have action.
8.3 We offer “Finishing Position” propositions markets as an over/under total. When the driver finishes in the 6th position, we will settle the finishing position total markets with the UNDER 12½ as the winner.
8.4 We will settle the markets until the race concludes and once the winner is verified by the officials and standing on the podium. For wagering purposes, we do not recognize official results reflecting any changes, disqualifications, and position penalties after the podium presentation.
8.5 If both drivers on a Formula 1 race matchup exit on the same lap, we will settle the market as “No Action”.
8.6 If an alternate driver replaces a driver during a race, the new driver replaces the old driver in all match-ups, propositions, and futures wagers. The new driver’s finishing position is credited to the old driver.
8.7 If a driver’s name and car number do not match due to an error or number change, the market will have action based on the driver’s name.
8.8 We may offer a handicap market for driver vs. driver match-ups. We settle wagers on positive (+) numbers by subtracting the number of positions from that driver’s finishing position. If the number is negative (-), we will settle wagers by adding that number of positions to that driver’s finishing position. The driver with the lower finishing position after applying the handicap is the winner.
8.9 “Two on One” match-ups involve matching up two drivers against a single driver. The lone driver will win when finishing in a better position than both paired drivers. Only one of the paired drivers needs to beat the lone driver to win the wager. For the market to have action, all three drivers to participate in the race.
8.10 “Three on One” match-ups involve three drivers matched up against a single driver in a race. For the lone driver to win, the lone driver must finish the race ahead of all three grouped drivers. For the three grouped drivers to win, only one of group needs to finish ahead of the lone driver. All four drives must participate in the race for action.
8.11 When there is any evidence of rigging related to a race, match, event, or manipulation of prices, we reserve the right to void or settle markets as “No Action” while an ongoing investigation determines a resolution. If we determine that a customer intentionally aimed to gain a monetary advantage through their wagers, we reserve the right to void wagers or withhold payments pending the resolution of any investigation.
9. Soccer Markets
9.1 We offer three-way soccer markets that include three possible betting options within the same line: Team A to win, Team B to win or Draw. In this type of money line markets with three options, the one you select must be correct for the wager to be settled as winner. Choosing Team B in an event that ends in a Draw makes your wager a loser. For settlement purposes In three-way markets wagers, consider the pick you chose as having such team but with -½ goal.
9.2 During the halftime of the match, we offer soccer markets in a live-in-play format, meaning that we will settle them according to the full-time score unless otherwise specified. We will settle markets reading “2nd half goals only” taking into account only the goals for the second half of the match.
9.3 For Halftime/Fulltime markets you must predict the results at halftime and full-time for the game. We abbreviate halftime as “HT” and full-time as “FT”. If the case of a tie, we will settle as losers any markets on whether a team will be leading at either halftime or full time; in this case only wagers placed on the DRAW will be winners.
9.4 Only soccer markets reading “OUTRIGHT” or “ADVANCES” take into account overtime scoring and shootouts, if any.
9.5 For games ending in shootouts, we will credit the winner with one goal for the settlement of “OUTRIGHT” markets.
9.6 We will settle markets for the full match with the official result at full time (90 minutes of play + referee stoppage time), unless otherwise noted.
9.7 We will cancel all markets on events that are suspended/abandoned or postponed/rescheduled and not resumed within 12 hours from the actual start time.
9.8 Regardless of the suspension or postponement of any match, markets on whether a team advances in a cup/tournament competition, or raises the cup will always have action.
9.9 After completion of the first half, First Half markets will have action. We will cancel the following proposition markets when the game is not resumed on the same day:
9.9.1 Markets on both teams to score regardless if both teams have already scored;
9.9.2 Markets on specific players to score/not score, regardless if that player already scored;
9.9.3 Markets on when the first goal will be scored; regardless if a goal has already been scored;
9.9.4 Markets on corners and offside bets regardless if the number has exceeded the total offered.
9.9.5 Markets on players to be sent off, red/yellow cards, correct score, clean sheet, HalfTime/Full Time proposition wagers.
9.10 We take into account only cards awarded to players active in the match. For settlement purposes, we do not consider cards awarded to players from the bench.
9.11 As soon as there is a goal scored, markets on Which team to score first (or next) have action regardless of a later abandonment or suspension of the game.
9.12 First-half markets have action at the completion of the first half of the match.
9.13 Soccer events must be played on the dates scheduled unless otherwise specified. Kickoff dates and times displayed on our website are a reference only and we do not guaranteed them to be accurate.
9.14 We forbid the combination spreads/money lines to totals of the same soccer match in parlays.
10. Tennis Markets
We describe below the rules for tennis markets, unless the market itself states differently.
10.1 Tennis events must conclude within one week of the final date scheduled in order for markets on tennis events to have action.
10.2 The start times for tennis matches are frequently subject to delays caused by rain, darkness, or time constraints, and event organizers frequently revise these start times. We DO NOT cancel markets due to rain delays, darkness, time constraint delays or changes in match dates.
10.3 Markets have action once a ball is served, regardless of when the match or event starts or finishes and wagers will remain pending until their completion.
10.4 A “Walk Over Winner” occurs when a player retires, resigns, or concedes before a match. We will settle as “No Action” markets on matches that do not complete the first set. We settle markets on matches that end at the completion of the first set with the advancing player as the winner.
10.5 Single-game proposition markets and set proposition markets require the specific set to be completed to have action. If a participant retires, resigns, or concedes during the match we will cancel other proposition markets that relate to the match. The Money line for the match is the only market that we do not consider a proposition market for settlement purposes.
10.6 We will cancel markets on a player to reach or win subsequent rounds if a participant fails to compete in the next round of a tennis event.
10.7 We will review accounts posting wagers made immediately after a player withdrawal, on markets dramatically affected by this action and may result in the permanent suspension of the account.
11. Fighting Markets
11.1 We will settle fights as “No Action” if they do not take place within one week of the listed date of the fight, unless otherwise noted.
11.2 Changes in the venue within the same country will not affect pending wagers. Changes in the venue to a different country will result in all markets cancelled.
11.3 Changes in the weight class of a fight, regardless of the reason, will not affect any pending wagers and they will have action.
11.4 The following markets will have action if there is a change in the number of scheduled rounds in a boxing match or if they were posted incorrectly: the fight winner, fighter wins only and draw options. If the updated scheduled rounds are more than the total listed on the proposition, markets on “Fight totals” and “will go / won’t go” will stand. If the rounds scheduled were changed or posted incorrectly markets on exact round of ending, fighter to win inside distance, win by decision and goes distance props will be cancelled.
11.5 Only the money line to win the fight will stand when the number of scheduled rounds on MMA or Kickboxing matches change or were mistakenly displayed. In these cases, we will cancel all fight totals, fight props, exact round of ending, fighter to win inside distance, win by decision, and goes distance proposition markets.
11.6 We will settle markets according to the official result at ringside. If a result is revised or altered after initial presentation by the ring announcer, we will deem it official until the officials at the fighting venue verifies them. For market settlement purposes, we do not recognize decisions on a fight, whether officially or unofficially overturned by a sanctioning body due to appeals, suspensions, lawsuits, drug testing results, or any other fighter sanction.
11.7 In boxing matches, the scorecards of the official judges (usually three) determine all decisions. If the judges declare the bout a draw, boxing events in tournament format may introduce an extra judge or utilize a last-round-won tiebreaker. The draw decision tiebreaker is exclusive to the fight-winner money line market. Original judges’ scorecards determine the settlement for all other markets.
11.8 If all listed fights start, the following markets will have action: Fight of the Night, total KO/TKO, total submissions, total fights to go the distance, and all other full event propositions. We only require the fight to start for settlement of full event proposition markets, regardless if it is later declared a “No Contest.
11.9 When a fighter wins by KO, TKO, DQ, submission, or technical decision, we will settle as winners all markets on the fighter to win “Inside Distance”.
11.10 When a fighter wins by KO, TKO or DQ, markets on the fighter to win by “KO” will be settled as the winner.
11.11 For settlement of MMA markets on a fighter to win by “KO/TKO” as winners, the selected fighter must win by KO, TKO, DQ or corner stoppage. The fighter winning by submission would settle such market as a loser.
11.12 To settle markets on a fighter to “win by any decision” as winners, the fighter selected must win by technical decision or a decision where the fight goes the complete distance.
11.13 To settle a market on a fighter to “win by X round decision” as a winner, the selected fighter must win by decision and the fight must go the distance.
11.14 In the case of a draw, we will cancel markets on both fighters “to win”, refunding all stakes. We will settle the rest of the proposition markets according to their specific wording.
11.15 Fights ending in a draw would automatically settle “If Wins Only” markets as losers.
11.16 If a fights goes to the scorecards for any reason, we will cancel markets containing the annotation “(Scorecards = no action)”. In this case, the markets will stand only if the fight is decided by KO, TKO, DQ or submission
11.17 If a fight is declared “no contest” or “no decision”, we will cancel all markets.
11.18 If the fight goes the distance, we will settle markets on a fighter winning in rounds 10-12 and markets on fighter winning in a specific round as losers.
11.19 Markets on a fighter to win by “Unanimous Decision” are winners when all three judges score such fighter as the winner.
11.20 Markets on a fighter to win by “Split Decision” are winners when two judges score the fighter as the winner and one judge scores the other fighter as the winner.
11.21 Markets on a fighter to win by “Majority Decision” are winners when two judges score the fighter as the winner and one judge score the fight as a draw.
11.22 Markets on a fight to be a “Unanimous Draw” will be settled as a winner when all three judges score the fight as a draw.
11.23 Markets on a fight to be a “Split-Decision Draw” are winners when one judge scores the fight a draw, one judge scores the fight for one fighter and one judge scores the fight for the other fighter.
11.24 To settle as winners markets on a fight is a “Majority Draw”, two judges must score the fight a draw and one judge to score the fight for either of the two fighters.
11.25 We will settle markets on a fight to be a “Technical Draw” as winners when a fight ends before an allotted number of rounds (between four to six rounds, depending on sanctioning body rules) usually due to an accidental head-butt.
11.26 The total listed on a fight is the total number of completed rounds. The halfway point of a round is at exactly one minute and thirty seconds into a three-minute round. Thus, 4½ rounds would include one minute and thirty seconds of the 5th round. The halfway point of two two-minute round is at the one-minute mark. The halfway point of a five-minute round is at two minutes and thirty seconds mark.
11.27 If a boxing or MMA total lands on the exact half-round total in a fight, the wager will be a push. If the phrase “Fight goes 1:30 round X”, and the fight ends at exactly that second of that round, then we will settle as winners the “Fight goes” markets.
11.28 In round distance markets, if a fighter fails to answer the bell for the start of any round, for settlement purposes, the fight officially ended in the last round fought. In total markets, if a fighter does not answer the bell to start a round where the fight has gone the exact distance listed on the total, wagers on the UNDER will be settled as winners. A round is not complete until a fighter starts the following round.
12. Olympics Markets
12.1 We will settle head-to-head matchups in categories such as “Performance,” “Better Result,” or “Better Finish” according to the participant who advances further in an event. In cases where both participants are eliminated in the same round, we will settle the participant with the superior result in that round as the winner. For settlement purposes where both participants reach the final round, we will take into account only the result in the final round.
13. Cricket Markets
13.1 We require a ball to be bowled for Cricket markets to have action.
13.2 The Competition rules will determine the outcome on one-day matches shortened by weather.
13.3 For settlement purposes, a “Bowl-Off”, “Bowl-Out”, or “Super-Over” to determine a match winner will count.
13.4 We will cancel all markets on a match declared a “no-result”, and we will refund all stakes.
14. Snooker Markets
14.1 If a match begins but does not conclude, we will settle as the winner the player progressing to the next round or the one awarded the victory.
14.2 Any markets on a match concluding after the first frame is completed will stand, with the advancing player as the winner.
15. E-Sports Markets
15.1 We will cancel markets and refund stakes on matches that were suspended, abandoned, postponed, or rescheduled and that do not resume within the next 2 hours.
15.2 All teams will have action regardless of name changes before or during the competition.
15.3 We will cancel markets on matches with a “Walk Over Winner” (team/player retires, resigns, concedes before a match) and matches not completing the first map/rounds. We will settle the advancing team/player as the winner when a match finishes after the conclusion of the first map/round.
15.4 Any roster changes significantly affecting the probabilities will have the markets cancelled. Routine starting players must start the match for the market to stand.
15.5 We will settle a match as “No Action” if a team surrenders before the conclusion of the first round/map.
15.6 We will cancel all markets in instances where there is a change in format of a match, number of maps and/or number of rounds or games.
15.7 When betting on players, if a specific player does not participate in the tournament, we will cancel all markets on such a player.
15.8 All markets stand regardless of disconnections or technical problems.
15.9 The following propositions have action at the time they occur, regardless of whether the game is completed or official: First Kill, First 10 kills, First Tower, First Blood, First Roshan Kill, scores 1st, round and map winners.
15.10 We will settle markets on Player of the game, Winner of the Tournament, MVP, etc., once it is officially announced in the governing body’s website.
15.11 For NBA2K, Rocket League, Rainbow 6 wagers, overtime is included unless otherwise specified.
15.12 For any over/under or handicap market regarding maps won or games won to stand, the match must be played in full.
15.13 If there is evidence of any type of rigging (tournament, match, event, or price manipulation), we retain the right to cancel markets, pending the resolution of any investigation opened. If we believe a customer deliberately intended to gain a monetary advantage while posting wagers, we reserve the right to void wagers or withhold payments pending the resolution of any investigation opened.
16. Darts Markets
16.1 Darts handicap and totals markets refer to the number of SETS won unless otherwise specified.
16.2 Individual, pairs or teams to win a match markets have action after both players have thrown a dart.
16.3 In the event of a match starting but not being completed, we will settle as winner the player advancing to the next round or that is granted the victory. Spread, Totals, Correct Score, Most 180s, and any other market intended for the full match length will be cancelled and refunded unless, a market has already been established such as certain set winner, color of a winning double or specific player to achieve something first.
16.4 We will cancel markets on the match if it is suspended/abandoned or postponed/rescheduled, and not resumed within 12 hours from the actual scheduled start time.and totals.
16.5 If the number of scheduled Legs/Sets in a match is changed or posted incorrectly, the only market that stands is player to advance. We will cancel handicaps and totals
16.6 Markets on the Color of the winning double of a Leg (Red/Green Winning Double), will have action only if that particular Leg is completed, regardless the completion of the full match. Bullseye is considered as red.
17. Rugby Markets
17.1 Rugby markets are official on the result at full time (80 minutes of play + stoppage time) unless otherwise specified.
17.2 Unless otherwise stated, we settle Rugby sevens match markets on the specific tournament regulation play and do NOT include extra time, if any.
17.3 In the event of a change of opponent from the one advertised, we cancel all markets for that match.
18. Wrestling Markets
18.1 When wagering on WWE (World Wrestling Entertainment) events, you must understand that we hold the final word for settlement purposes. No other rules on the website apply to WWE markets other than the rules listed in this section.
18.2 We settle bouts noted as being graded with the “initial ruling”, with the initial ruling at the venue. We do not consider appeals, reversals of decisions, or bout continuations for settlement purposes. We settle all wagers on selections having the “initial ruling” notation immediately when at ringside there is any announcement of a winner.
18.3 All wagers on wrestlers match ups, or wrestling team/squad match ups, will stand regardless if another wrestler or anyone else subsequently participates in any way in favor of either party, whether the result is affected or not. Market settlement occurs when the selection fails to participate, marking it as a loser. Claims, voids, or concessions are not admitted under any circumstances. We DO NOT use Official or unofficial wrestling website results for settlement purposes.
18.4 We settle bouts noted as being graded with “end of broadcast ruling” with the final decision as the pay-per-view broadcast ends. For this particular market, we include appeals, reversals of decisions, delayed disqualifications and bout continuations until the pay-per-view broadcast ends.
18.5 We settle all wagers on markets having the “end of broadcast ruling” notation until immediately after the conclusion of the pay-per-view broadcast. We will not make exceptions settling any of these markets before the event ends. Once the PPV coverage ends and our staff has verified all options, we will not apply settlement changes on any bout for any reason. We will not accept or honor claims, voids, or concessions regardless of the circumstances at hand. We DO NOT use official or unofficial wrestling website results for settlement purposes.
19. Politic Markets
19.1 Markets on individuals to win an election of any kind will stand regardless if the participants run or not for the position.
19.2 Markets on individuals running for president refer to a person filing a Statement Candidacy and/or a Statement of Organization of an exploratory committee for the office of president with the Federal Election Commission.
19.3 For betting purposes, a Primary is different from a Caucus.
19.4 The primary polls must open for voting on the scheduled date for “Primary Winner”, “Primary Propositions” and “Over/Under wins” markets to stand.
19.5 We will cancel “Primary Winner” and “Primary Propositions” markets in the case of any Drop-out or Endorsement from a running candidate within one week of the scheduled date of the primary.
19.6 We will settle as the Republican/Democratic Nominee winner the person announced at the National Convention of those respective parties.
19.7 We will settle as the winner the first Vice Presidential Nominee announced by the Party’s Presidential Candidate.
19.8 We base the settlement of “Party has a brokered convention” markets on the official announcement of the party’s higher authorities.
19.9 For propositions involving the age of a candidate, we consider their age on the day of the election in question.
19.10 Rulings on impeachment refer to the majority vote from the House of Representatives (HOR) for approval of the “Article of Impeachment”. For settlement purposes, we do not consider further steps taken by the Senate.
19.11 When wagering on Politics, if any situation that we have not covered so far arises, you must understand that we have the final decision for settlement purposes and we will not admit any claims.
20. Other Sports Markets
20.1 The final score in bandy, handball, and water polo does NOT include overtime. Overtime and shoot-outs do not count unless the market clearly states (OUTRIGHT) or (ADVANCES).
20.2 The final score in lacrosse does include overtime. Overtime will apply unless otherwise noted.
20.3 Volleyball handicap markets refer to the number of sets won, unless otherwise noted.
20.4 We will settle all markets on Padel according to Tennis standard rules.
21. Live In Play Markets
21.1 The maximum bet for Live In-Play markets is $500 on the base amount.
21.2 Live In-Play markets are available for Straight Wagers, Parlays, If Bets, and Rolling If Bets.
21.3 Bets placed on Live In-Play markets take in consideration the score of the full match/event/game unless otherwise specified. Regular betting rules for each sport apply.
21.4 We offer Live In-Play markets for nationally televised games on selected sports and will appear under each sport category as “Live In-Play”.
21.5 For basketball, baseball & football, Live In-Play markets will be offered for regular season, post-season & playoff games during commercial breaks.
21.6 We offer NHL Hockey Live In-Play markets for select playoff games during intermission breaks. The Conference Finals and Stanley Cup Finals will have Live In-Play offerings during all commercial breaks.
21.7 We offer Live In-Play markets for tennis usually during televised semifinal and final matches. For Grand Slam events, we offer some live in play markets for some matches in earlier rounds.
21.8 We offer Live In-Play markets on Golf for the final holes of select events.
21.9 We offer Soccer Live In-Play markets during half times on major leagues televised games, appearing under “Halftime” at the bottom of the Soccer leagues listing.